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GAME MECHANICS

The data is obtained in CBT through trial and error method. It is not an official release by the game developer itself. Therefore, it may be subjected to changes in the future
Only important stats are described and the rest is self-explanatory.


1) Character

When leveling up, the basic stats are automatically added. Only gems and food buff can contribute to additional basic stats.

Stats
Attribute Description
Health Max hp with hp recovery (20 hp per 5s)
Energy Max energy with energy recovery (60 energy per 5s)
For cleric and sorcerer skills
Stamina Max stamina with stamina recovery (50 stamina per 5s)
For berserker and defender skills                 

Basic Stats
Attribute Description
Strength Increase phy. atk (+0.5) and mag. atk (+0.25)
Intelligent Increase mag. atk(+0.5) and phy. atk (+0.25)
Vitality Increase max hp (+10), mag. atk (+0.5) and phy. atk (+0.25)                  
Agility Increase phy. and mag. critical chance (15 agi= +1% crit)
Charm Increase mag. def (+0.5) and mag. atk (+0.25)

Combat Stats
Attribute Description
Critical Increase phy. atk crit chance (13.5 crit= +1% crit)  and crit dmg* (20% crit = ~175% phy. atk)
Magic Critical Increase mag. atk crit chance (13.5 crit= +1% crit)  and crit dmg* (20% crit = ~175% mag. atk)
Physical Defence* Reduce incoming phy. atk (200 phy. def = - 15 phy. atk)
               
Magic Defence* Reduce incoming mag. atk (200 mag. def = - 15 mag. atk)
*may not be accurate as the data is inconsistent

2) Equipment 

Equipment is evaluated  by using numbering system in descending order : 1 (highest) to 5 (lowest)
Same number in attribute basically means the same value.
Some armor set  has different secondary stat but the primary stat (highest value) is still the same.
There are 3 grades of equipment : Rare > Superior > Normal
Rare equipment contains additional stats, crit , damage and special effect.
Equipment can be upgraded from +0 to +6 safely while beyond that could cause breaking (gone).  Equipment durability drops when your character die and when it turns 0, the equipment effect is gone.
Equipment can be repaired at any seller npc. 
 
Armor
     Attribute                             Type of Armor                       
ClothLeather ChainPlate
Max Hp 1 2 2 2
Max Energy 1 3 2 4
Phy. Defence 3 4 2 1
Mag. Defence 1 2 3 4
Primary Stat Int Agi Str Vit

Weapon
     Attribute                             Type of Weapon                      
1h-Sword1h-Mace2h-Staff2h-Sword 2h-Mace
Phy. Atk 4 5 3 1 2
Mag. Atk 5 4 1 3 2
Crit 3 4 5 1 2
Atk Speed 1 1 2 3 3
Atk AoE 4 4 3 2 1
Stats Str/Vit Str/Int Int/Vit Str/Agi Str/Int

For more information about the weapon and its technical stuff, visit this credit to Rosenduck

3) Combat

There are basically 4 methods that can be used in combat:

a) Attack - Chain Attack (hold left click), Forward Attack (W+left click), Backward Attack (S+left click)
b) Block - Partially or Fully reduce incoming damage. Cause enemy to stagger if blocked
c) Dodge - Completely avoid incoming damage
d) Skill/Spell - Melee skill, Range spell, AoE spell

1 comment:

  1. Okay so I'm gonna try this one. I haven't play MMO games for like 2 years already because I'm too busy with work, but right now, I have some time to play so I'm definitely trying this.

    ReplyDelete